The official movement lesson is about winning the duel before the spray starts. It covers basic movement, counter-strafing, bunny hopping, silent movement, and peeking. A separate official video is specifically about peeking.
Counter-strafe before you shoot
Rifle shots are most reliable when you are stopped. Tap the opposite strafe key to kill your sideways speed, then shoot. Holding W into a duel and spraying is the habit the movement guide is trying to replace. Full spray is a close-range choice. At longer range, tap or burst and reset.
Crosshair placement
Put the crosshair where a head will appear, close to the corner, before you swing. On Dust II-style lanes that means long angles and site entrances. On any map it means the next piece of cover, not the floor.
A shoulder peek shows only enough of your model to bait a shot or confirm someone is holding. Wide swinging into an AWP angle gives the holder the fight for free. The official peeking video is the one to watch for the timing; this page is the checklist.
Silent movement
Walk when you need the enemy to miss your footsteps. Crouch-walk is slower again. The official guide treats silent movement as a tool, not the default way to cross the map. Running is for a timed hit once the utility is out.
Bunny hop
The same official video demonstrates bunny hopping as a movement technique. It is optional. Missing a hop chain in spawn does not matter. Missing a counter-strafe in a rifle duel does. A December 2025 developer Q&A said surf and dedicated bhop maps were not the priority; aim-training maps were only a possible later idea. Practice movement inside real rounds.
What the framework demo established
The 2 May 2025 framework demo showed spray patterns, weapon sway that responds to movement, and penetration that depends on surface material and thickness. That proves those systems existed in development. It does not publish the current pattern coordinates or a list of wallbang spots. Compare guns by standing still, at the same distance, before you judge a spray.
Change sensitivity in small steps. A copied eDPI from another game is a starting guess only if your mouse DPI matches.
